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Introduction to Robots

15

A whole series of workshops designed to suit all ages from reception through to key stage 2.

All workshops will begin with an age and ability appropriate introduction to robotics and will include terminology such as algorithms, functions, routines, etc. The role of robots will be discussed and also what the future may hold.

Younger children can get to dress up as ‘boxbots’ and ‘program’ each other to follow a course to get an understanding of position, distance and commands. They can then get to try out simple robots, create code and predict how the robot will behave. They can get to build and keep a fun Bowlbot, decorate them with funny eyes and wobbly tentacles and see them all buzzing around together!

Older children will get a bit more hands on and learn about the block components used in robotics such as different kinds of motors (servos and stepper), sensors, switches vision and positional technology. They can get to tinker and code with a range of exercises designed to include all of the components required to end up with a working robot.

 

Reception

  • Dress up as a robot and get ‘programmed’ to follow a route and carry out simple commands.
  • Learn why the order of programming is so important and discover what will happen if that order is not right!
  • Decide what simple route you want a robot to follow and list out the necessary commands.
  • Get to tinker with push button bots, use very simple PC based drag and drop coding or use symbolic coding boards to control movement and direction of a robot.
  • Discover functions and routines.
  • Each of the children will get to build, decorate and keep their own bowlbot. They will get to use tools and follow assembly instructions.

 

 

Key Stage 1

  • Learn why the order of programming is so important and discover what will happen if that order is not right!
  • Decide what simple route you want a robot to follow and list out the necessary commands.
  • Working in groups of 2 or 3, children will get to tinker with push button bots, use PC based drag and drop coding or use symbolic coding board to control movement and direction of a robot.
  • Discover functions, loops and routines.
  • Discover how switches and sensors can make a robot behave differently.
  • Understand the difference between inputs and outputs.
  • Work through exercises to understand how basic commands work.
  • Each group will have a robot to code via PC and will have the opportunity to give a short talk and demonstration of what they have achieved.

Key Stage 2

  • Learn why the structure of a program is so important.
  • Understand the difference between inputs and outputs.
  • Working in groups of 2 or 3, children will get to tinker with push button bots before moving on to use PC based drag and drop coding to control movement and direction of a robot.
  • Discover functions, loops and routines.
  • Discover how switches and sensors can make a robot behave differently.
  • Experiment with time and positional commands.
  • Work through more complex exercises to understand how basic commands work. Each group will have a robot to code via PC and will have the opportunity to give a short talk and demonstration of what they have achieved.